Product description A secret place... an incredible discoveryProduct InformationDiscover the far-off land of Amerzone hidden deep within the jungles of CentralAmerica. It is here that according to legend the 'White Birds' hold thesecret to eternal life and prosperity. Offered to the Native Americans asa gift from the gods these amazing creatures are born to live and die in thesky without ever landing.Until now the whereabouts of the original sacred egg of the White Birds hasbeen a mystery. And since the time of its disappearance the tribe hassuffered under a merciless curse bound to affect all of mankind. It isnow up to you to find and return the mysterious and sacred artifact and put anend to the suffering.Embark on the adventure of a lifetime as you discover the secrets of theAmerzone jungle and the mystery behind the legend of the 'White Birds.' Product Features Embark on an amazing journey of discovery and exploration Immerse yourself in stunningly realistic and beautiful 3D environments with full 360 degree movement Discover eerie worlds populated with strange and exotic creatures Test your intellect on numerous challenges and puzzles Travel on ingenious modes of transportationWindows Requirements Windows 95 98 Me Pentium 200 MHz processor 32 MB of RAM 4 MB DirectX patible Video Card SoundBlaster patible Sound Card 4X CD-ROM drive .com The game whisks you from France to the far-off land of the imaginary Amerzone, in Central America. The player personifies a young journalist who discovers the legend of the mysterious White Birds. According to the legend, the White Birds guarantee eternal life and prosperity and were offered to the Native Americans as a gift from God. These amazing creatures are born, live, and die in the sky without ever landing. However, years ago, an explorer stole the originating egg even before the birds could be born. Since that fateful day, the tribe has suffered under a merciless curse and to finally put an end to it, it is up to you, the journalist, to return the egg to its rightful owners. Embark on an adventure that will lead you through the Amerzone and bring you face to face with the secrets of the jungle.
L**S
A lovely right-brain game
A sweet little game that's not too hard and has some gorgeous graphics and sounds. Acting and writing are also strong points, though you shouldn't expect high logic. Think Myst as written by the French and you're not too far off.Amerzone was designed by the same guy who did Syberia. If you loved that game, this is sweet without being nearly as good. If you like Amerzone, Syberia will knock your socks off.
B**E
One Star
I guess you have to have an old computer for it to even be recognized
S**3
A game to play and finish in one day....................
Me and my girlfriend enjoyed a Saturday playing this game. While not the greatest game, it was worth the time and energy spent. Very linear in play and not to hard to figure out. A Myst type game but no where near as challenging.
M**S
Loved it! Loved the beauty!
A bit difficult at times and I used a walkthrough.But this game is a must for the pc gamer. Not to be missed.More specifics seemed to be already described.There are scenes of such beauty that I still recall!A+++++
P**S
UGH
Old, slow, dull, confusing.
A**A
Amerzone is fun..
Amerzone is fun, but there are times that you need to go back and forth, back and forth, to accomplish a task. That may get old to some people, but for the most of it, the game is easy enough to not need hints, and hard enough to keep you up all night playing.
C**N
Nice!
I sure wish Benoit Sokal had done more video games. Amerzone is a very nice game for the younger gamer. The puzzles are easy to moderate in difficulty; you won't need the walkthrough. The game is divided into eight chapters. The only minor problem I had with it is that not all the puzzles need to be solved to move on to the next chapter. I hate untidy loose ends; I love to do all the puzzles and want them appropriate to the plot. In addition, in most adventure games the gamer is required to examine everything in order to give him clues to the reason for the upcoming puzzle. In Amerzone, you can overlook a scene that is causing a problem in the plot. Then, the puzzle that will resolve the problem in that particular scene does not make sense to the gamer because he doesn't see any connection until he blindly solves the puzzle which will then launch a cutscene that shows the reason for the puzzle to begin with. Here's another thing: If the character leaves an elevator on the top floor, takes the staircase and goes to the bottom floor, he should not be able to find the elevator on the bottom floor when he left it on the top floor. These are technical flaws that do not detract from the overall enjoyment and entertainment value of the game. I recommend Amerzone to everybody.
W**N
Short, easy, pretty
I actually enjoyed this game quite a bit and I'm not entirely sure why. It shared a number of traits that I have found quite annoying in other games, but for some unknown reason they did not annoy me here.Except for the initial "chapter," Amerzone is very, very linear. There is only one way you can go and one thing you can do at any given time. The linearity becomes more and more pronounced as the game progresses. This is partly due to the plotline, in which you have to travel up a river, making stops along the way.Every puzzle in the game except for one was either inventory based or a simple matter of flipping a switch. So gameplay was essentially a matter of looking around and seeing what you could pick up. Solving the puzzles was VERY easy, especially since you could simply keep trying various inventory items until one worked, but this was never really necessary. There were one or two puzzles that I solved without knowing what I did or why. I think I would have liked it if there had been just a little more information about certain things.The first thing that struck me about Amerzone was the beauty of the graphics, particularly the watercolours in Alexandre's journal. This is a very restful game to the eyes. The human characters are very cartoony -- almost resembling Terry Gilliam animations. This is not surprising as designer Benoit S. is a French cartoonist. Weirdly, though, the cartoony-ness of the characters didn't stand out horribly as it does in some other games.The ending is abrupt and a little lame. I think this might be a good game for a younger person who hasn't played an adventure game before and wants to see what it's all about. I personally played Amerzone at a stressful time in my life, and found it soothing; I liked looking at the pretty pictures and the puzzles were merely a way to see more pretty pictures so I was kind of glad they were easy. If you want a challenge, though, this isn't the game you want.
T**U
Awesome game
I love this game so much that I have had to replace it now for the third time . Great story line , puzzles are fun with a little challenge . Some more than others . Graphics are fantastic and game play will keep you going for hours , story line is good and keeps you drawn in , I love this game . My order was well packaged and on time .
R**S
Good
It's an awesome game, the cd worked perfectly, still does, got here on time and without any problems. Very good.
Trustpilot
3 weeks ago
2 weeks ago