---
product_id: 145294298
title: "Genius Starter Kit for Kids Ages 6–10 | 5 Educational Learning Games | iPad Compatible | Educational STEM Learning System | Base Included (5 Games iPad)"
brand: "osmo"
price: "R2444"
currency: ZAR
in_stock: true
category: "Osmo"
url: https://www.desertcart.co.za/products/145294298-genius-starter-kit-for-kids-ages-6-10-5-educational
store_origin: ZA
region: South Africa
---

# 5 interactive STEM games iPad (5th-9th gen) compatible Hands-on physical pieces Genius Starter Kit for Kids Ages 6–10 | 5 Educational Learning Games | iPad Compatible | Educational STEM Learning System | Base Included (5 Games iPad)

**Brand:** osmo
**Price:** R2444
**Availability:** ✅ In Stock

## Summary

> 🚀 Unlock your child’s genius with hands-on STEM magic!

## Quick Answers

- **What is this?** Genius Starter Kit for Kids Ages 6–10 | 5 Educational Learning Games | iPad Compatible | Educational STEM Learning System | Base Included (5 Games iPad) by osmo
- **How much does it cost?** R2444 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.co.za](https://www.desertcart.co.za/products/145294298-genius-starter-kit-for-kids-ages-6-10-5-educational)

## Best For

- osmo enthusiasts

## Why This Product

- Trusted osmo brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **No WiFi, No Limits:** Offline gameplay perfect for travel, after-school, or screen-time guilt-free learning anywhere.
- • **Engage Beyond the Screen:** Transforms passive screen time into active, hands-on learning with real-time gameplay interaction.
- • **Seamless iPad Integration:** Compatible with a wide range of iPads (5th-9th gen) with included Osmo Base and reflector for flawless setup.
- • **Comprehensive STEM Learning:** Five award-winning games covering math, spelling, drawing, physics, and problem-solving.
- • **Trusted by Educators & Parents:** Used in over 50,000 classrooms nationwide, ensuring proven educational value and reliability.

## Overview

The Genius Starter Kit by Osmo is a cutting-edge educational system that combines physical play with digital interaction through 5 STEM-focused games. Compatible with most modern iPads, it encourages active learning in math, spelling, drawing, physics, and problem-solving without requiring WiFi. Trusted by thousands of educators and parents, this award-winning kit transforms screen time into an engaging, skill-building experience for kids ages 6 to 10.

## Description

A great entry to the Osmo universe, the Genius Starter Kit for iPad includes everything your child needs to experience - hands-on learning and digital fun in five different ways through 5 games. We know kids learn by doing, so each game uses physical action. Whether it’s arranging tangrams, zooming number tiles around, over 150 word puzzles to discover, freehand drawing, or physics meets creative problem solving (Tangrams, Numbers, Words, Masterpiece & Newton Games), Osmo sees and reacts to every real-live move. Osmo games bring a child's creative imagination to life with hand held pieces that interact with an iPad and an Osmo Base (No WiFi necessary for game play). The Genius Starter Kit for iPad ships with an Osmo iPad Base. Approved by parents and teachers worldwide, used in over 40,000 classrooms.

## Features

- OSMO 2026 NEW & IMPROVED – Now under new ownership with updated compatibility and active customer support. Set your tablet in the Osmo Base and place pieces in front of it. This award-winning learning system scans what kids build or draw and turns it into live, interactive gameplay. Unlike passive apps, kids use their hands—not just taps and swipes.
- CHECK YOUR IPAD BEFORE YOU BUY – Compatible with: iPad (5th–9th gen); iPad mini (4th–6th gen); iPad Air (2nd–5th gen); iPad Pro 9.7”, 10.5”, 11” (1st–3rd gen), and 12.9” (1st–5th gen). REQUIREMENT: iPad mini, iPad Air, and all listed iPad Pro models require the Osmo Reflector for iPad (2021). NOT COMPATIBLE with iPad (1st–4th gen), iPad mini (1st–3rd gen), or iPad Air (1st gen). Requires iOS 15 or later. iPad not included.
- HANDS ON GAMEPLAY THAT RESPONDS IN REAL TIME – Kids arrange shapes, draw lines, and move tiles while the system reacts instantly. This keeps them engaged longer and turns screen time into something active and intentional. No WiFi required for gameplay, making it great for travel, after-school learning, and indoor play.
- 5 CORE LEARNING SYSTEMS: MATH, SPELLING, DRAWING, PROBLEM SOLVING & PHYSICS – Tangram - builds spatial reasoning and problem solving. Newton - teaches physics concepts. Masterpiece - develops drawing skills. Numbers - covers counting, addition, and multiplication. Words - builds spelling and vocabulary.
- BUILDS SKILLS THROUGH HANDS-ON LEARNING – Kids learn by trying, adjusting, and discovering what works. Physical pieces support fine motor development, tactile engagement, confidence building, and different learning styles while making screen time more intentional and productive.
- FLEXIBLE FOR HOME, CLASSROOM & INDEPENDENT PLAY – Trusted by educators nationwide and used in over 50 thousand classrooms. Designed for self-paced learning at home, in classrooms, learning centers, or for homeschooling. Kids can explore and progress on their own with less parent frustration and less screen-time guilt.
- A GIFT THAT TURNS SCREEN TIME INTO REAL SKILLS – Includes Osmo Base for iPad, reflector, Tangram pieces, Numbers tiles, Words tiles, and stackable storage. Guided setup with full customer support available. A popular STEM gift for birthdays, holidays, back-to-school, and kids ages 5–12 who enjoy hands-on learning.
- If you have a reflector issue, please contact Osmo directly through our corporate website and we'll provide support. The Osmo reflector was updated due to the release of the thin bezel models. The new reflector is adjustable and works on both new and old devices.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07NHS4D4T |
| Age Range Description | Kid |
| Best Sellers Rank | #45,925 in Toys & Games ( See Top 100 in Toys & Games ) #193 in Electronic Learning Systems |
| Brand Name | Osmo |
| Color | Multicolor |
| Customer Reviews | 4.6 4.6 out of 5 stars (13,709) |
| Educational Objective | STEM projects, Stem Toy |
| Global Trade Identification Number | 00850001161091 |
| Included Components | 5 game apps: Numbers, Tangram, Words, Newton, and Masterpiece, Number Tiles, Osmo Base, STEM, Stackable Storage, Tangram Pieces, Word Tiles |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 2.75 x 12 x 9.6 inches |
| Item Type Name | Learning and Education Toy |
| Item Weight | 2.2 Pounds |
| Manufacturer | Osmo |
| Manufacturer Maximum Age (MONTHS) | 120 |
| Manufacturer Minimum Age (MONTHS) | 60 |
| Manufacturer Part Number | 901-00011 |
| Manufacturer Warranty Description | 90 Day Warranty Against Manufacturer Defects |
| Material Type | Plastic |
| Model Number | 901-00089 |
| Number of Players | 1-4 |
| Operation Mode | Manual |
| Power Source | iPad |
| Set Name | Genius Starter Kit with 5 Games |
| Size | 7 Games iPad |
| Supported Battery Types | No batteries required |
| Theme | Education |
| UPC | 850034854373 850001161091 |
| Unit Count | 1.0 Count |

## Images

![Genius Starter Kit for Kids Ages 6–10 | 5 Educational Learning Games | iPad Compatible | Educational STEM Learning System | Base Included (5 Games iPad) - Image 1](https://m.media-amazon.com/images/I/817AP6hIosL.jpg)

## Available Options

This product comes in different **Edition** options.

## Questions & Answers

**Q: What is Osmo?**
A: Osmo makes hands-on learning games in which players use objects in the real world to interact with the digital world shown on their iPad or Fire tablets. Children playing Osmo have so much fun they don't realize they are learning.

**Q: How does Osmo work?**
A: Osmo games are designed to work with an iPad or Fire Tablet. Children move at their own pace through as many as 500 puzzles or levels & can adjust the difficulty settings. Osmo games ship with the game essentials. No WiFi is necessary for game play.

**Q: What makes Osmo toys good for children?**
A: Children learn best through play. Combining tangible game pieces with an interactive game fires up a child’s imagination, inspires dreams and builds confidence and real-life skills.

**Q: How do children play with Osmo?**
A: Osmo merges tactile exploration with innovative technology, actively engaging children in the learning process. Osmo is great for at home or classroom learning and provides the flexibility for children to play together or independently.

**Q: How does Osmo compare with other toys?**
A: Osmo products are unique in that they provide meaningful gameplay which inspires learning. Osmo fuses digital gameplay and physical interaction to create fun and healthy play experiences designed for all children.

## Frequently Bought Together

- Osmo - Genius Starter Kit for iPad & iPhone - 5 Educational Learning Games - Ages 6-10 - Math, Spelling, Creativity & More - STEM Toy Gifts for Kids, Boy & Girl - Ages 6 7 8 9 10 (Osmo Base Included)
- Osmo - Pizza Co. Game - Ages 5-12 - Communication Skills & Business Math - For iPad & Fire Tablet (Base Required)

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**Shop now:** [https://www.desertcart.co.za/products/145294298-genius-starter-kit-for-kids-ages-6-10-5-educational](https://www.desertcart.co.za/products/145294298-genius-starter-kit-for-kids-ages-6-10-5-educational)

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*Product available on Desertcart South Africa*
*Store origin: ZA*
*Last updated: 2026-06-18*